Elf (Air):

This race appears as a slender humanoid with pointed ears (the ears of an elf are normal sized, just as a humans, just pointed at the tips). Their skin-color is sky-blue with what appears to be scattered clouds of white constantly drifting across their body.

Abilities: Explanation and rulings for Abilities:
Base Defense: 7.
Body Weapons: Attacks per turn: 2 (punch, punch).
Damage: Punch: Punch: 1-D4 -1, Punch: 1-D4 -1

Air Mastery: Levitation is always in effect for this race.
Evasive: +1 on defensive rolls to evade attacks.
Life-points: This race will begin with 30 life-points at level #1.
Life-points per level advanced: 1-D6.